Nintendo To Make Their Video Games Even Easier

By Ned Hepburn on March 28th, 2009

nintendo-ds-1First reported on a random message board, Nintendo have filed a patent for what appears to be in-game walk throughs.

So, basically when you’re playing Kingdom Of Hearts or whatever and you get stuck, there will be the option of an in-game cut scene that helps you pass the scene. Or something. The legalese in the original document is astounding.

Kotaku reports:

In a game, this new play style would be broken up into three options: Game, digest and scene menu, according to the patent.

Game allows gamers to play the game in the normal way, though they can bring up video hints whenever they get stuck. These hints will appear in a screen that pops up in the top right corner of the screen.

Digest allows gamers to watch a video of a game developers play through of the game, which lays out the storyline and “flow of the scenario” from beginning to the end. At any time a player can press a button to jump into the action of the scene currently being shown. This is done by loading game saves downloaded automatically through a network.

Players will start the scene with the appropriate character attribute boosts and items for that part of the game. Saving is not allowed in digest mode.

The scene menu allows gamers to skip directly to a specific scene to play, without having to watch the digest or load a saved game.

From what I can personally gather, this essentially allows the player to completely bypass loading their favorite GTA mission or what have you and going straight to it, with video hints and everything.

While I’ve always thought that it would make a lot of sense to include a “skip to a…” part on an already completed video game (without having 50 something save files), I’m not sure what this would mean for Nintendo in general. Aren’t their video games too easy to begin with? I beat Shaun White Snowboarding in three days… imagine if I could just skip right through it!

What do you think? Battle it out in the comment.

Comments

No comments.

Add your comment